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Lesson 17 of 17

Lighting is baked

A scan keeps the light it was shot in. Move the lamp, and try three ways to make the scan keep up.

Goals

  • Swing the lamp round to the other side and compare
  • Add a live light from the other side
  • Take the old light out and get past 55% with the lamp moved
  • Get the table within 2% with the lamp moved

This lesson draws live blobs in your browser, with JavaScript and WebGL.