Lesson 17 of 17
Lighting is baked
A scan keeps the light it was shot in. Move the lamp, and try three ways to make the scan keep up.
Goals
- Swing the lamp round to the other side and compare
- Add a live light from the other side
- Take the old light out and get past 55% with the lamp moved
- Get the table within 2% with the lamp moved
This lesson draws live blobs in your browser, with JavaScript and WebGL.