Lessons
A Gaussian splat is a 3D scene made of nothing but soft, see-through, coloured blobs. Start with one, learn what each of its numbers does, pile up thousands, then give them bones and make them walk.
Part 1: One object
What a blob is, and how thousands of them make a thing you can look at from anywhere.
- One blob
Five kinds of number, 14 in all, make one Gaussian. Pull each one and see what it does.
- Footprint
A 3D blob lands on screen as a 2D ellipse. Orbit it and watch the shadow it casts change.
- Order matters
See-through blobs only blend right when drawn back to front. Draw them in the wrong order.
- Many make a shape
From one blob to twenty thousand: when does a pile of blobs become a solid object?
- Colour by angle
A blob that changes colour as you walk round it, and how many numbers that takes.
- Paint
Spray blobs onto the floor by hand, and trade blob size against how many you need.
- Splat files
The same scene saved three ways: what a splat file holds, and how small it can get.
- Break it
Shrink every blob to a dot, blow the scene apart, and put it back exactly.
Part 2: Rigs and 3D models
Bones that move blobs, a walk cycle, and a creature that leaves as a model Blender opens.
- One bone
A bone moves blobs it never touches. Bend a caterpillar and find out which ones follow.
- Weights
Bend an arm and the elbow tears. Fix it without moving a bone.
- Twist without tearing
Turn a wrist over two ways, and see why one of them squashes the blobs flat.
- Walk cycle
Four poses and some timing make a walk. Find the ones that matter, and stop the feet sliding.
- Blobs to a model
Save the walking fox as splats and as a solid mesh, and see what each one keeps.